Today we learn’t how to create a basic prototype for an app using Sketch. The image below shows my final basic prototype. At the end of the lecture we then were taught how to import our Sketch exercise into Adobe XD.
Category: MDS 2
UX WORKFLOW
We’ve started our first project for the second term! The image illustrates the theory behind what we’re currently working on. Event 4 tasked us with creating and developing a pizza app called Slice 8.
Haiku 1: Completed Assets
Below show my illustrated assets for my first haiku. I hand drew each asset on my ipad using Adobe Draw. Then went about syncing my adobe accounts to my big mac and worked with the imported files on AfterEffects on my mac and began animating.
Inspo 5: Final Style Inspo
Attached shows the stylistic, illustrative work of Yukai Du and Jocelyn K. Glei. My final haiku’s look and feel is inspired by the following animations.
Inspo 4: Change Of Style
During the creative week brief, I found that working with trim paths and simple lines was enjoyable. However, I found that with regards to this brief after its predecessor, I completely fell into experimentation with a completely different style, look and feel. As one can gather from below, I’ve researched and started to play with…
Inspo 3: Style
The following shows further development of stylistic characteristics that I plan on incorporating into my animation.
Inspo 2: Styling
These images show the development of the stylistic look and feel to the animation. I plan to possibly use a single line to connect all three haiku’s together. Though haiku’s relate vaguely, they will be connected through the simple, single-line style of the cell animation.
Inspo 1: Concept
These images show the type of imagery I plan to animate in my haiku. However, how mine will be different is the fact that all main elements will be comprised of single-line contour drawings that is aimed at being a single line that ties the whole trilogy together. The following images show conceptual development as…